Files
pgsql-jellyfin/Emby.Server.Implementations/Library/IgnorePatterns.cs
wjones af1152b001 Refactor: standardize namespace and using directive style
Refactored all C# test files to use explicit namespace declarations and moved all using directives inside the namespace block for consistency. Updated assembly info and cache files to reflect the new build. Adjusted MvcTestingAppManifest.json to use fully qualified assembly names. No functional changes; all updates are related to code style, organization, and project metadata.
2026-02-20 16:26:53 -05:00

141 lines
3.8 KiB
C#

// <copyright file="IgnorePatterns.cs" company="PlaceholderCompany">
// Copyright (c) PlaceholderCompany. All rights reserved.
// </copyright>
namespace Emby.Server.Implementations.Library
{
using System;
using DotNet.Globbing;
/// <summary>
/// Glob patterns for files to ignore.
/// </summary>
public static class IgnorePatterns
{
/// <summary>
/// Files matching these glob patterns will be ignored.
/// </summary>
private static readonly string[] _patterns =
{
"**/small.jpg",
"**/albumart.jpg",
// We have neither non-greedy matching or character group repetitions, working around that here.
// https://github.com/dazinator/DotNet.Glob#patterns
// .*/sample\..{1,5}
"**/sample.?",
"**/sample.??",
"**/sample.???", // Matches sample.mkv
"**/sample.????", // Matches sample.webm
"**/sample.?????",
"**/*.sample.?",
"**/*.sample.??",
"**/*.sample.???",
"**/*.sample.????",
"**/*.sample.?????",
"**/sample/*",
// Directories
"**/metadata/**",
"**/metadata",
"**/ps3_update/**",
"**/ps3_update",
"**/ps3_vprm/**",
"**/ps3_vprm",
"**/extrafanart/**",
"**/extrafanart",
"**/extrathumbs/**",
"**/extrathumbs",
"**/.actors/**",
"**/.actors",
"**/.wd_tv/**",
"**/.wd_tv",
"**/lost+found/**",
"**/lost+found",
"**/subs/**",
"**/subs",
"**/.snapshots/**",
"**/.snapshots",
"**/.snapshot/**",
"**/.snapshot",
// Trickplay files
"**/*.trickplay",
"**/*.trickplay/**",
// WMC temp recording directories that will constantly be written to
"**/TempRec/**",
"**/TempRec",
"**/TempSBE/**",
"**/TempSBE",
// Synology
"**/eaDir/**",
"**/eaDir",
"**/@eaDir/**",
"**/@eaDir",
"**/#recycle/**",
"**/#recycle",
// Qnap
"**/@Recycle/**",
"**/@Recycle",
"**/.@__thumb/**",
"**/.@__thumb",
"**/$RECYCLE.BIN/**",
"**/$RECYCLE.BIN",
"**/System Volume Information/**",
"**/System Volume Information",
"**/.grab/**",
"**/.grab",
// Unix hidden files
"**/.*",
// Mac - if you ever remove the above.
// "**/._*",
// "**/.DS_Store",
// thumbs.db
"**/thumbs.db",
// bts sync files
"**/*.bts",
"**/*.sync",
// zfs
"**/.zfs/**",
"**/.zfs"
};
private static readonly GlobOptions _globOptions = new GlobOptions
{
Evaluation =
{
CaseInsensitive = true
}
};
private static readonly Glob[] _globs = Array.ConvertAll(_patterns, p => Glob.Parse(p, _globOptions));
/// <summary>
/// Returns true if the supplied path should be ignored.
/// </summary>
/// <param name="path">The path to test.</param>
/// <returns>Whether to ignore the path.</returns>
public static bool ShouldIgnore(ReadOnlySpan<char> path)
{
int len = _globs.Length;
for (int i = 0; i < len; i++)
{
if (_globs[i].IsMatch(path))
{
return true;
}
}
return false;
}
}
}