Files
pgsql-jellyfin/MediaBrowser.Controller/Streaming/ProgressiveFileStream.cs
wjones af1152b001 Refactor: standardize namespace and using directive style
Refactored all C# test files to use explicit namespace declarations and moved all using directives inside the namespace block for consistency. Updated assembly info and cache files to reflect the new build. Adjusted MvcTestingAppManifest.json to use fully qualified assembly names. No functional changes; all updates are related to code style, organization, and project metadata.
2026-02-20 16:26:53 -05:00

187 lines
5.5 KiB
C#

// <copyright file="ProgressiveFileStream.cs" company="PlaceholderCompany">
// Copyright (c) PlaceholderCompany. All rights reserved.
// </copyright>
namespace MediaBrowser.Controller.Streaming;
using System;
using System.Diagnostics;
using System.IO;
using System.Threading;
using System.Threading.Tasks;
using MediaBrowser.Controller.MediaEncoding;
using MediaBrowser.Model.IO;
/// <summary>
/// A progressive file stream for transferring transcoded files as they are written to.
/// </summary>
public class ProgressiveFileStream : Stream
{
private readonly Stream _stream;
private readonly TranscodingJob? _job;
private readonly ITranscodeManager? _transcodeManager;
private readonly int _timeoutMs;
private bool _disposed;
/// <summary>
/// Initializes a new instance of the <see cref="ProgressiveFileStream"/> class.
/// </summary>
/// <param name="filePath">The path to the transcoded file.</param>
/// <param name="job">The transcoding job information.</param>
/// <param name="transcodeManager">The transcode manager.</param>
/// <param name="timeoutMs">The timeout duration in milliseconds.</param>
public ProgressiveFileStream(string filePath, TranscodingJob? job, ITranscodeManager transcodeManager, int timeoutMs = 30000)
{
_job = job;
_transcodeManager = transcodeManager;
_timeoutMs = timeoutMs;
_stream = new FileStream(filePath, FileMode.Open, FileAccess.Read, FileShare.ReadWrite, IODefaults.FileStreamBufferSize, FileOptions.Asynchronous | FileOptions.SequentialScan);
}
/// <summary>
/// Initializes a new instance of the <see cref="ProgressiveFileStream"/> class.
/// </summary>
/// <param name="stream">The stream to progressively copy.</param>
/// <param name="timeoutMs">The timeout duration in milliseconds.</param>
public ProgressiveFileStream(Stream stream, int timeoutMs = 30000)
{
_job = null;
_transcodeManager = null;
_timeoutMs = timeoutMs;
_stream = stream;
}
/// <inheritdoc />
public override bool CanRead => _stream.CanRead;
/// <inheritdoc />
public override bool CanSeek => false;
/// <inheritdoc />
public override bool CanWrite => false;
/// <inheritdoc />
public override long Length => throw new NotSupportedException();
/// <inheritdoc />
public override long Position
{
get => throw new NotSupportedException();
set => throw new NotSupportedException();
}
/// <inheritdoc />
public override void Flush()
{
// Not supported
}
/// <inheritdoc />
public override int Read(byte[] buffer, int offset, int count)
=> Read(buffer.AsSpan(offset, count));
/// <inheritdoc />
public override int Read(Span<byte> buffer)
{
int totalBytesRead = 0;
var stopwatch = Stopwatch.StartNew();
while (true)
{
totalBytesRead += _stream.Read(buffer);
if (StopReading(totalBytesRead, stopwatch.ElapsedMilliseconds))
{
break;
}
Thread.Sleep(50);
}
UpdateBytesWritten(totalBytesRead);
return totalBytesRead;
}
/// <inheritdoc />
public override async Task<int> ReadAsync(byte[] buffer, int offset, int count, CancellationToken cancellationToken)
=> await ReadAsync(buffer.AsMemory(offset, count), cancellationToken).ConfigureAwait(false);
/// <inheritdoc />
public override async ValueTask<int> ReadAsync(Memory<byte> buffer, CancellationToken cancellationToken = default)
{
int totalBytesRead = 0;
var stopwatch = Stopwatch.StartNew();
while (true)
{
totalBytesRead += await _stream.ReadAsync(buffer, cancellationToken).ConfigureAwait(false);
if (StopReading(totalBytesRead, stopwatch.ElapsedMilliseconds))
{
break;
}
await Task.Delay(50, cancellationToken).ConfigureAwait(false);
}
UpdateBytesWritten(totalBytesRead);
return totalBytesRead;
}
/// <inheritdoc />
public override long Seek(long offset, SeekOrigin origin)
=> throw new NotSupportedException();
/// <inheritdoc />
public override void SetLength(long value)
=> throw new NotSupportedException();
/// <inheritdoc />
public override void Write(byte[] buffer, int offset, int count)
=> throw new NotSupportedException();
/// <inheritdoc />
protected override void Dispose(bool disposing)
{
if (_disposed)
{
return;
}
try
{
if (disposing)
{
_stream.Dispose();
if (_job is not null)
{
_transcodeManager?.OnTranscodeEndRequest(_job);
}
}
}
finally
{
_disposed = true;
base.Dispose(disposing);
}
}
private void UpdateBytesWritten(int totalBytesRead)
{
if (_job is not null)
{
_job.BytesDownloaded += totalBytesRead;
}
}
private bool StopReading(int bytesRead, long elapsed)
{
// It should stop reading when anything has been successfully read or if the job has exited
// If the job is null, however, it's a live stream and will require user action to close,
// but don't keep it open indefinitely if it isn't reading anything
return bytesRead > 0 || (_job?.HasExited ?? elapsed >= _timeoutMs);
}
}