Files
wjones af1152b001 Refactor: standardize namespace and using directive style
Refactored all C# test files to use explicit namespace declarations and moved all using directives inside the namespace block for consistency. Updated assembly info and cache files to reflect the new build. Adjusted MvcTestingAppManifest.json to use fully qualified assembly names. No functional changes; all updates are related to code style, organization, and project metadata.
2026-02-20 16:26:53 -05:00

80 lines
2.1 KiB
C#

// <copyright file="IScheduledTaskWorker.cs" company="PlaceholderCompany">
// Copyright (c) PlaceholderCompany. All rights reserved.
// </copyright>
namespace MediaBrowser.Model.Tasks;
#nullable disable
using global::System;
using global::System.Collections.Generic;
using Jellyfin.Data.Events;
/// <summary>
/// Interface IScheduledTaskWorker.
/// </summary>
public interface IScheduledTaskWorker : IDisposable
{
/// <summary>
/// Occurs when [task progress].
/// </summary>
event EventHandler<GenericEventArgs<double>> TaskProgress;
/// <summary>
/// Gets the scheduled task.
/// </summary>
/// <value>The scheduled task.</value>
IScheduledTask ScheduledTask { get; }
/// <summary>
/// Gets the last execution result.
/// </summary>
/// <value>The last execution result.</value>
TaskResult LastExecutionResult { get; }
/// <summary>
/// Gets the name.
/// </summary>
/// <value>The name.</value>
string Name { get; }
/// <summary>
/// Gets the description.
/// </summary>
/// <value>The description.</value>
string Description { get; }
/// <summary>
/// Gets the category.
/// </summary>
/// <value>The category.</value>
string Category { get; }
/// <summary>
/// Gets the state.
/// </summary>
/// <value>The state.</value>
TaskState State { get; }
/// <summary>
/// Gets the current progress.
/// </summary>
/// <value>The current progress.</value>
double? CurrentProgress { get; }
/// <summary>
/// Gets or sets the triggers that define when the task will run.
/// </summary>
/// <value>The triggers.</value>
IReadOnlyList<TaskTriggerInfo> Triggers { get; set; }
/// <summary>
/// Gets the unique id.
/// </summary>
/// <value>The unique id.</value>
string Id { get; }
/// <summary>
/// Reloads the trigger events.
/// </summary>
void ReloadTriggerEvents();
}