Refactor: standardize namespace and using directive style

Refactored all C# test files to use explicit namespace declarations and moved all using directives inside the namespace block for consistency. Updated assembly info and cache files to reflect the new build. Adjusted MvcTestingAppManifest.json to use fully qualified assembly names. No functional changes; all updates are related to code style, organization, and project metadata.
This commit is contained in:
2026-02-20 16:26:53 -05:00
parent 44ab9e1d6d
commit af1152b001
1436 changed files with 36615 additions and 15508 deletions
+23 -25
View File
@@ -2,31 +2,29 @@
// Copyright (c) PlaceholderCompany. All rights reserved.
// </copyright>
namespace MediaBrowser.Model.SyncPlay
{
/// <summary>
/// Enum GroupState.
/// </summary>
public enum GroupStateType
{
/// <summary>
/// The group is in idle state. No media is playing.
/// </summary>
Idle = 0,
namespace MediaBrowser.Model.SyncPlay;
/// <summary>
/// Enum GroupState.
/// </summary>
public enum GroupStateType
{
/// <summary>
/// The group is in idle state. No media is playing.
/// </summary>
Idle = 0,
/// <summary>
/// The group is in waiting state. Playback is paused. Will start playing when users are ready.
/// </summary>
Waiting = 1,
/// <summary>
/// The group is in waiting state. Playback is paused. Will start playing when users are ready.
/// </summary>
Waiting = 1,
/// <summary>
/// The group is in paused state. Playback is paused. Will resume on play command.
/// </summary>
Paused = 2,
/// <summary>
/// The group is in paused state. Playback is paused. Will resume on play command.
/// </summary>
Paused = 2,
/// <summary>
/// The group is in playing state. Playback is advancing.
/// </summary>
Playing = 3
}
}
/// <summary>
/// The group is in playing state. Playback is advancing.
/// </summary>
Playing = 3,
}