Refactor: standardize namespace and using directive style
Refactored all C# test files to use explicit namespace declarations and moved all using directives inside the namespace block for consistency. Updated assembly info and cache files to reflect the new build. Adjusted MvcTestingAppManifest.json to use fully qualified assembly names. No functional changes; all updates are related to code style, organization, and project metadata.
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@@ -2,42 +2,40 @@
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// Copyright (c) PlaceholderCompany. All rights reserved.
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// </copyright>
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using System;
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using System.Collections.Generic;
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using MediaBrowser.Model.Dlna;
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using MediaBrowser.Model.Dto;
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namespace MediaBrowser.Model.MediaInfo;
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using global::System;
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using global::System.Collections.Generic;
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using MediaBrowser.Model.Dlna;
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using MediaBrowser.Model.Dto;
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namespace MediaBrowser.Model.MediaInfo
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{
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/// <summary>
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/// Class PlaybackInfoResponse.
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/// </summary>
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public class PlaybackInfoResponse
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{
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/// <summary>
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/// Initializes a new instance of the <see cref="PlaybackInfoResponse" /> class.
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/// </summary>
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public PlaybackInfoResponse()
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{
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MediaSources = Array.Empty<MediaSourceInfo>();
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}
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/// <summary>
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/// Class PlaybackInfoResponse.
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/// </summary>
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public class PlaybackInfoResponse
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{
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/// <summary>
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/// Initializes a new instance of the <see cref="PlaybackInfoResponse" /> class.
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/// </summary>
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public PlaybackInfoResponse()
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{
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MediaSources = Array.Empty<MediaSourceInfo>();
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}
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/// <summary>
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/// Gets or sets the media sources.
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/// </summary>
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/// <value>The media sources.</value>
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public IReadOnlyList<MediaSourceInfo> MediaSources { get; set; }
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/// <summary>
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/// Gets or sets the media sources.
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/// </summary>
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/// <value>The media sources.</value>
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public IReadOnlyList<MediaSourceInfo> MediaSources { get; set; }
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/// <summary>
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/// Gets or sets the play session identifier.
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/// </summary>
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/// <value>The play session identifier.</value>
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public string? PlaySessionId { get; set; }
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/// <summary>
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/// Gets or sets the play session identifier.
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/// </summary>
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/// <value>The play session identifier.</value>
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public string? PlaySessionId { get; set; }
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/// <summary>
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/// Gets or sets the error code.
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/// </summary>
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/// <value>The error code.</value>
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public PlaybackErrorCode? ErrorCode { get; set; }
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}
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}
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/// <summary>
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/// Gets or sets the error code.
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/// </summary>
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/// <value>The error code.</value>
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public PlaybackErrorCode? ErrorCode { get; set; }
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}
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