Refactor: standardize namespace and using directive style
Refactored all C# test files to use explicit namespace declarations and moved all using directives inside the namespace block for consistency. Updated assembly info and cache files to reflect the new build. Adjusted MvcTestingAppManifest.json to use fully qualified assembly names. No functional changes; all updates are related to code style, organization, and project metadata.
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@@ -5,48 +5,46 @@
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#nullable disable
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#pragma warning disable CS1591
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using System;
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using System.Collections.Generic;
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using global::System;
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using global::System.Collections.Generic;
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using MediaBrowser.Model.Dlna;
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namespace MediaBrowser.Model.MediaInfo
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{
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public class LiveStreamRequest
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{
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public LiveStreamRequest()
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{
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EnableDirectPlay = true;
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EnableDirectStream = true;
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AlwaysBurnInSubtitleWhenTranscoding = false;
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DirectPlayProtocols = new MediaProtocol[] { MediaProtocol.Http };
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}
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namespace MediaBrowser.Model.MediaInfo;
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public class LiveStreamRequest
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{
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public LiveStreamRequest()
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{
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EnableDirectPlay = true;
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EnableDirectStream = true;
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AlwaysBurnInSubtitleWhenTranscoding = false;
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DirectPlayProtocols = new MediaProtocol[] { MediaProtocol.Http };
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}
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public string OpenToken { get; set; }
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public string OpenToken { get; set; }
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public Guid UserId { get; set; }
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public Guid UserId { get; set; }
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public string PlaySessionId { get; set; }
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public string PlaySessionId { get; set; }
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public int? MaxStreamingBitrate { get; set; }
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public int? MaxStreamingBitrate { get; set; }
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public long? StartTimeTicks { get; set; }
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public long? StartTimeTicks { get; set; }
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public int? AudioStreamIndex { get; set; }
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public int? AudioStreamIndex { get; set; }
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public int? SubtitleStreamIndex { get; set; }
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public int? SubtitleStreamIndex { get; set; }
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public int? MaxAudioChannels { get; set; }
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public int? MaxAudioChannels { get; set; }
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public Guid ItemId { get; set; }
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public Guid ItemId { get; set; }
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public DeviceProfile DeviceProfile { get; set; }
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public DeviceProfile DeviceProfile { get; set; }
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public bool EnableDirectPlay { get; set; }
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public bool EnableDirectPlay { get; set; }
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public bool EnableDirectStream { get; set; }
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public bool EnableDirectStream { get; set; }
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public bool AlwaysBurnInSubtitleWhenTranscoding { get; set; }
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public bool AlwaysBurnInSubtitleWhenTranscoding { get; set; }
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public IReadOnlyList<MediaProtocol> DirectPlayProtocols { get; set; }
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}
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}
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public IReadOnlyList<MediaProtocol> DirectPlayProtocols { get; set; }
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}
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