Refactor: standardize namespace and using directive style
Refactored all C# test files to use explicit namespace declarations and moved all using directives inside the namespace block for consistency. Updated assembly info and cache files to reflect the new build. Adjusted MvcTestingAppManifest.json to use fully qualified assembly names. No functional changes; all updates are related to code style, organization, and project metadata.
This commit is contained in:
@@ -5,50 +5,48 @@
|
||||
#nullable disable
|
||||
#pragma warning disable CS1591
|
||||
|
||||
namespace MediaBrowser.Model.LiveTv
|
||||
{
|
||||
public class TunerHostInfo
|
||||
{
|
||||
public TunerHostInfo()
|
||||
{
|
||||
AllowHWTranscoding = true;
|
||||
IgnoreDts = true;
|
||||
ReadAtNativeFramerate = false;
|
||||
AllowStreamSharing = true;
|
||||
AllowFmp4TranscodingContainer = false;
|
||||
FallbackMaxStreamingBitrate = 30000000;
|
||||
}
|
||||
namespace MediaBrowser.Model.LiveTv;
|
||||
public class TunerHostInfo
|
||||
{
|
||||
public TunerHostInfo()
|
||||
{
|
||||
AllowHWTranscoding = true;
|
||||
IgnoreDts = true;
|
||||
ReadAtNativeFramerate = false;
|
||||
AllowStreamSharing = true;
|
||||
AllowFmp4TranscodingContainer = false;
|
||||
FallbackMaxStreamingBitrate = 30000000;
|
||||
}
|
||||
|
||||
public string Id { get; set; }
|
||||
public string Id { get; set; }
|
||||
|
||||
public string Url { get; set; }
|
||||
public string Url { get; set; }
|
||||
|
||||
public string Type { get; set; }
|
||||
public string Type { get; set; }
|
||||
|
||||
public string DeviceId { get; set; }
|
||||
public string DeviceId { get; set; }
|
||||
|
||||
public string FriendlyName { get; set; }
|
||||
public string FriendlyName { get; set; }
|
||||
|
||||
public bool ImportFavoritesOnly { get; set; }
|
||||
public bool ImportFavoritesOnly { get; set; }
|
||||
|
||||
public bool AllowHWTranscoding { get; set; }
|
||||
public bool AllowHWTranscoding { get; set; }
|
||||
|
||||
public bool AllowFmp4TranscodingContainer { get; set; }
|
||||
public bool AllowFmp4TranscodingContainer { get; set; }
|
||||
|
||||
public bool AllowStreamSharing { get; set; }
|
||||
public bool AllowStreamSharing { get; set; }
|
||||
|
||||
public int FallbackMaxStreamingBitrate { get; set; }
|
||||
public int FallbackMaxStreamingBitrate { get; set; }
|
||||
|
||||
public bool EnableStreamLooping { get; set; }
|
||||
public bool EnableStreamLooping { get; set; }
|
||||
|
||||
public string Source { get; set; }
|
||||
public string Source { get; set; }
|
||||
|
||||
public int TunerCount { get; set; }
|
||||
public int TunerCount { get; set; }
|
||||
|
||||
public string UserAgent { get; set; }
|
||||
public string UserAgent { get; set; }
|
||||
|
||||
public bool IgnoreDts { get; set; }
|
||||
public bool IgnoreDts { get; set; }
|
||||
|
||||
public bool ReadAtNativeFramerate { get; set; }
|
||||
}
|
||||
}
|
||||
public bool ReadAtNativeFramerate { get; set; }
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user