Refactor: standardize namespace and using directive style
Refactored all C# test files to use explicit namespace declarations and moved all using directives inside the namespace block for consistency. Updated assembly info and cache files to reflect the new build. Adjusted MvcTestingAppManifest.json to use fully qualified assembly names. No functional changes; all updates are related to code style, organization, and project metadata.
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@@ -4,79 +4,77 @@
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#pragma warning disable CS1591
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using System;
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using global::System;
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using Jellyfin.Database.Implementations.Enums;
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namespace MediaBrowser.Model.Configuration
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{
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/// <summary>
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/// Class UserConfiguration.
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/// </summary>
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public class UserConfiguration
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{
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/// <summary>
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/// Initializes a new instance of the <see cref="UserConfiguration" /> class.
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/// </summary>
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public UserConfiguration()
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{
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EnableNextEpisodeAutoPlay = true;
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RememberAudioSelections = true;
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RememberSubtitleSelections = true;
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namespace MediaBrowser.Model.Configuration;
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/// <summary>
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/// Class UserConfiguration.
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/// </summary>
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public class UserConfiguration
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{
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/// <summary>
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/// Initializes a new instance of the <see cref="UserConfiguration" /> class.
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/// </summary>
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public UserConfiguration()
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{
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EnableNextEpisodeAutoPlay = true;
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RememberAudioSelections = true;
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RememberSubtitleSelections = true;
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HidePlayedInLatest = true;
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PlayDefaultAudioTrack = true;
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HidePlayedInLatest = true;
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PlayDefaultAudioTrack = true;
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LatestItemsExcludes = Array.Empty<Guid>();
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OrderedViews = Array.Empty<Guid>();
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MyMediaExcludes = Array.Empty<Guid>();
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GroupedFolders = Array.Empty<Guid>();
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}
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LatestItemsExcludes = Array.Empty<Guid>();
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OrderedViews = Array.Empty<Guid>();
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MyMediaExcludes = Array.Empty<Guid>();
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GroupedFolders = Array.Empty<Guid>();
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}
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/// <summary>
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/// Gets or sets the audio language preference.
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/// </summary>
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/// <value>The audio language preference.</value>
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public string? AudioLanguagePreference { get; set; }
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/// <summary>
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/// Gets or sets the audio language preference.
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/// </summary>
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/// <value>The audio language preference.</value>
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public string? AudioLanguagePreference { get; set; }
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/// <summary>
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/// Gets or sets a value indicating whether [play default audio track].
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/// </summary>
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/// <value><c>true</c> if [play default audio track]; otherwise, <c>false</c>.</value>
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public bool PlayDefaultAudioTrack { get; set; }
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/// <summary>
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/// Gets or sets a value indicating whether [play default audio track].
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/// </summary>
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/// <value><c>true</c> if [play default audio track]; otherwise, <c>false</c>.</value>
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public bool PlayDefaultAudioTrack { get; set; }
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/// <summary>
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/// Gets or sets the subtitle language preference.
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/// </summary>
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/// <value>The subtitle language preference.</value>
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public string? SubtitleLanguagePreference { get; set; }
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/// <summary>
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/// Gets or sets the subtitle language preference.
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/// </summary>
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/// <value>The subtitle language preference.</value>
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public string? SubtitleLanguagePreference { get; set; }
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public bool DisplayMissingEpisodes { get; set; }
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public bool DisplayMissingEpisodes { get; set; }
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public Guid[] GroupedFolders { get; set; }
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public Guid[] GroupedFolders { get; set; }
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public SubtitlePlaybackMode SubtitleMode { get; set; }
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public SubtitlePlaybackMode SubtitleMode { get; set; }
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public bool DisplayCollectionsView { get; set; }
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public bool DisplayCollectionsView { get; set; }
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public bool EnableLocalPassword { get; set; }
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public bool EnableLocalPassword { get; set; }
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public Guid[] OrderedViews { get; set; }
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public Guid[] OrderedViews { get; set; }
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public Guid[] LatestItemsExcludes { get; set; }
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public Guid[] LatestItemsExcludes { get; set; }
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public Guid[] MyMediaExcludes { get; set; }
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public Guid[] MyMediaExcludes { get; set; }
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public bool HidePlayedInLatest { get; set; }
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public bool HidePlayedInLatest { get; set; }
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public bool RememberAudioSelections { get; set; }
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public bool RememberAudioSelections { get; set; }
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public bool RememberSubtitleSelections { get; set; }
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public bool RememberSubtitleSelections { get; set; }
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public bool EnableNextEpisodeAutoPlay { get; set; }
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public bool EnableNextEpisodeAutoPlay { get; set; }
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/// <summary>
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/// Gets or sets the id of the selected cast receiver.
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/// </summary>
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public string? CastReceiverId { get; set; }
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}
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}
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/// <summary>
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/// Gets or sets the id of the selected cast receiver.
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/// </summary>
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public string? CastReceiverId { get; set; }
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}
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