creating pgsql development branch
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// <copyright file="AbstractPlaybackRequest.cs" company="PlaceholderCompany">
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// Copyright (c) PlaceholderCompany. All rights reserved.
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// </copyright>
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#nullable disable
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using System.Threading;
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@@ -1,3 +1,7 @@
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// <copyright file="BufferGroupRequest.cs" company="PlaceholderCompany">
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// Copyright (c) PlaceholderCompany. All rights reserved.
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// </copyright>
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#nullable disable
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using System;
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@@ -1,3 +1,7 @@
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// <copyright file="IgnoreWaitGroupRequest.cs" company="PlaceholderCompany">
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// Copyright (c) PlaceholderCompany. All rights reserved.
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// </copyright>
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#nullable disable
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using System.Threading;
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@@ -1,3 +1,7 @@
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// <copyright file="MovePlaylistItemGroupRequest.cs" company="PlaceholderCompany">
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// Copyright (c) PlaceholderCompany. All rights reserved.
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// </copyright>
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#nullable disable
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using System;
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@@ -1,3 +1,7 @@
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// <copyright file="NextItemGroupRequest.cs" company="PlaceholderCompany">
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// Copyright (c) PlaceholderCompany. All rights reserved.
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// </copyright>
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#nullable disable
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using System;
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@@ -1,3 +1,7 @@
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// <copyright file="PauseGroupRequest.cs" company="PlaceholderCompany">
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// Copyright (c) PlaceholderCompany. All rights reserved.
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// </copyright>
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#nullable disable
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using System.Threading;
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@@ -1,3 +1,7 @@
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// <copyright file="PingGroupRequest.cs" company="PlaceholderCompany">
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// Copyright (c) PlaceholderCompany. All rights reserved.
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// </copyright>
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#nullable disable
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using System.Threading;
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@@ -1,3 +1,7 @@
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// <copyright file="PlayGroupRequest.cs" company="PlaceholderCompany">
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// Copyright (c) PlaceholderCompany. All rights reserved.
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// </copyright>
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#nullable disable
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using System;
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@@ -1,3 +1,7 @@
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// <copyright file="PreviousItemGroupRequest.cs" company="PlaceholderCompany">
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// Copyright (c) PlaceholderCompany. All rights reserved.
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// </copyright>
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#nullable disable
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using System;
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@@ -1,3 +1,7 @@
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// <copyright file="QueueGroupRequest.cs" company="PlaceholderCompany">
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// Copyright (c) PlaceholderCompany. All rights reserved.
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// </copyright>
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#nullable disable
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using System;
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@@ -1,3 +1,7 @@
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// <copyright file="ReadyGroupRequest.cs" company="PlaceholderCompany">
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// Copyright (c) PlaceholderCompany. All rights reserved.
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// </copyright>
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#nullable disable
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using System;
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@@ -1,3 +1,7 @@
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// <copyright file="RemoveFromPlaylistGroupRequest.cs" company="PlaceholderCompany">
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// Copyright (c) PlaceholderCompany. All rights reserved.
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// </copyright>
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#nullable disable
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using System;
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@@ -1,3 +1,7 @@
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// <copyright file="SeekGroupRequest.cs" company="PlaceholderCompany">
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// Copyright (c) PlaceholderCompany. All rights reserved.
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// </copyright>
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#nullable disable
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using System.Threading;
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@@ -1,3 +1,7 @@
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// <copyright file="SetPlaylistItemGroupRequest.cs" company="PlaceholderCompany">
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// Copyright (c) PlaceholderCompany. All rights reserved.
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// </copyright>
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#nullable disable
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using System;
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@@ -1,3 +1,7 @@
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// <copyright file="SetRepeatModeGroupRequest.cs" company="PlaceholderCompany">
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// Copyright (c) PlaceholderCompany. All rights reserved.
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// </copyright>
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#nullable disable
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using System.Threading;
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@@ -1,3 +1,7 @@
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// <copyright file="SetShuffleModeGroupRequest.cs" company="PlaceholderCompany">
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// Copyright (c) PlaceholderCompany. All rights reserved.
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// </copyright>
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#nullable disable
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using System.Threading;
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@@ -1,3 +1,7 @@
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// <copyright file="StopGroupRequest.cs" company="PlaceholderCompany">
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// Copyright (c) PlaceholderCompany. All rights reserved.
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// </copyright>
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using System.Threading;
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using MediaBrowser.Controller.Session;
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using MediaBrowser.Model.SyncPlay;
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@@ -1,3 +1,7 @@
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// <copyright file="UnpauseGroupRequest.cs" company="PlaceholderCompany">
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// Copyright (c) PlaceholderCompany. All rights reserved.
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// </copyright>
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using System.Threading;
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using MediaBrowser.Controller.Session;
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using MediaBrowser.Model.SyncPlay;
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