update components
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@@ -65,13 +65,12 @@ class LevelController {
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}
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// only keep level with supported audio/video codecs
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levels0 = levels0.filter(function(level) {
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levels = levels.filter(function(level) {
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var checkSupported = function(codec) { return MediaSource.isTypeSupported(`video/mp4;codecs=${codec}`);};
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var audioCodec = level.audioCodec, videoCodec = level.videoCodec;
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return ((audioCodec && checkSupported(audioCodec)) || !audioCodec) &&
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((videoCodec && checkSupported(videoCodec)) || !videoCodec);
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return (!audioCodec || checkSupported(audioCodec)) &&
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(!videoCodec || checkSupported(videoCodec));
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});
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// start bitrate is the first bitrate of the manifest
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