Add trickplay functionality
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@@ -161,6 +161,10 @@ function updateBubble(range, percent, value, bubble) {
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let html;
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if (range.updateBubbleHtml?.(bubble, value)) {
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return;
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}
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if (range.getBubbleHtml) {
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html = range.getBubbleHtml(percent, value);
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} else {
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