update tv config
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<!--
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@license
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Copyright (c) 2015 The Polymer Project Authors. All rights reserved.
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This code may only be used under the BSD style license found at http://polymer.github.io/LICENSE.txt
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The complete set of authors may be found at http://polymer.github.io/AUTHORS.txt
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The complete set of contributors may be found at http://polymer.github.io/CONTRIBUTORS.txt
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Code distributed by Google as part of the polymer project is also
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subject to an additional IP rights grant found at http://polymer.github.io/PATENTS.txt
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-->
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<link rel="import" href="../polymer/polymer.html">
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<link rel="import" href="../paper-styles/color.html">
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<link rel="import" href="../paper-styles/default-theme.html">
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<link rel="import" href="../paper-ripple/paper-ripple.html">
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<link rel="import" href="../paper-behaviors/paper-inky-focus-behavior.html">
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<!--
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`paper-toggle-button` provides a ON/OFF switch that user can toggle the state
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by tapping or by dragging the switch.
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Example:
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<paper-toggle-button></paper-toggle-button>
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### Styling
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The following custom properties and mixins are available for styling:
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Custom property | Description | Default
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----------------|-------------|----------
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`--paper-toggle-button-unchecked-bar-color` | Slider color when the input is not checked | `#000000`
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`--paper-toggle-button-unchecked-button-color` | Button color when the input is not checked | `--paper-grey-50`
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`--paper-toggle-button-unchecked-ink-color` | Selected/focus ripple color when the input is not checked | `--dark-primary-color`
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`--paper-toggle-button-checked-bar-color` | Slider button color when the input is checked | `--google-green-500`
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`--paper-toggle-button-checked-button-color` | Button color when the input is checked | `--google-green-500`
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`--paper-toggle-button-checked-ink-color` | Selected/focus ripple color when the input is checked | `--google-green-500`
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@group Paper Elements
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@element paper-toggle-button
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@hero hero.svg
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@demo demo/index.html
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-->
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<dom-module id="paper-toggle-button">
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<link rel="import" type="css" href="paper-toggle-button.css">
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<template>
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<div id="toggleContainer">
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<div id="toggleBar" class="toggle-bar"></div>
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<div id="toggleButton" class="toggle-button">
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<paper-ripple id="ink" class="toggle-ink circle" recenters></paper-ripple>
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</div>
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</div>
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</template>
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<script>
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Polymer({
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is: 'paper-toggle-button',
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behaviors: [
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Polymer.PaperInkyFocusBehavior
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],
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hostAttributes: {
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role: 'button',
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'aria-pressed': 'false',
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tabindex: 0
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},
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properties: {
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/**
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* Fired when the checked state changes due to user interaction.
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*
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* @event change
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*/
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/**
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* Fired when the checked state changes.
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*
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* @event iron-change
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*/
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/**
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* Gets or sets the state, `true` is checked and `false` is unchecked.
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*
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* @attribute checked
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* @type boolean
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* @default false
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*/
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checked: {
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type: Boolean,
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value: false,
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reflectToAttribute: true,
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notify: true,
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observer: '_checkedChanged'
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},
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/**
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* If true, the button toggles the active state with each tap or press
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* of the spacebar.
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*
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* @attribute toggles
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* @type boolean
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* @default true
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*/
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toggles: {
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type: Boolean,
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value: true,
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reflectToAttribute: true
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}
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},
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listeners: {
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track: '_ontrack'
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},
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ready: function() {
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this._isReady = true;
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},
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// button-behavior hook
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_buttonStateChanged: function() {
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if (this.disabled) {
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return;
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}
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if (this._isReady) {
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this.checked = this.active;
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}
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},
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_checkedChanged: function(checked) {
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this.active = this.checked;
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this.fire('iron-change');
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},
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_ontrack: function(event) {
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var track = event.detail;
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if (track.state === 'start') {
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this._trackStart(track);
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} else if (track.state === 'track') {
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this._trackMove(track);
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} else if (track.state === 'end') {
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this._trackEnd(track);
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}
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},
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_trackStart: function(track) {
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this._width = this.$.toggleBar.offsetWidth / 2;
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/*
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* keep an track-only check state to keep the dragging behavior smooth
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* while toggling activations
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*/
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this._trackChecked = this.checked;
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this.$.toggleButton.classList.add('dragging');
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},
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_trackMove: function(track) {
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var dx = track.dx;
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this._x = Math.min(this._width,
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Math.max(0, this._trackChecked ? this._width + dx : dx));
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this.translate3d(this._x + 'px', 0, 0, this.$.toggleButton);
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this._userActivate(this._x > (this._width / 2));
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},
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_trackEnd: function(track) {
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this.$.toggleButton.classList.remove('dragging');
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this.transform('', this.$.toggleButton);
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}
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});
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</script>
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</dom-module>
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